PERSONAL PROJECTS
Find in this page some tools (gizmos and python scripts) developed by Gianluca Dentici for Compositing.
Some of them are free to download, so feel free to get !
COMPOSITING TOOLS
GD_Illuminator
is
a
toolkit
which
allows
you
to
relight your CG in many different ways.
You
have
6
kind
of
lighting
and
3
lights
for
each
one.
So
you
may
decide
which
one
is
more
suitable
for
your shot or even use all of them together.
(overall
cc,
rim
lights,
fill
lights,
luminance
based
lights,normal based lights,3d lights)
The
tool
is
entirely
based
on
Color
ID
pass
and
is
quite
good
on
shots
with
many
CG
elements
expecially
when
you
don’t
have
ID
passes
for
all
involved
elements.
I
succesfully
used
this
tool
on
Ridley Scott’s EXODUS.
The tool has been developed at
MPC-
- GD_illuminator
- GD_PPNN
I
Created
this
gizmo
to
speed
up
my
comp
work
during
TERMINATOR
GENISYS
at
MPC;
The
tool
uses
position/refposition passes and normals (optional), to select an alpha.
The selection works along axis and not by using just a point like P_tools or similar gizmos do.
By using this tool is really straightforward to perform very precise selections on your CG.
Besides, If you decide to use normals, the selection becomes even more precise by giving you an
amazing response on your CG bump details.
I have used this nice tool on my comps to manage the colors on very tiny parts of the CG robot.
- GD_BUSHGEN
Bushgen
is
a
very
nice
tool
I
created
while
I
was
working
at
MPC
on Disney’s Jungle Book.
We had many shots into the jungle, hence grass everywhere.
All
the
grass
in
the
movie
is
CG
but
for
some
of
my
shots
I
needed
even more to fill some area up.
I
did
it
myself
by
creating
a
special
tool
based
on
particles
and
generates random seeds across a selected area.
The
tool
allows
also
for
random
moves,
curvatures,
grass
thickness, colors variations and many other parameters.
I’m
still
improving
it
by
creating
a
less
heavy
computation
version
and even more controls (secondary grows of leaves etc.)
OTHER STUFF COMING SOON !!!
- FX MACHINE 1.0
FX MACHINE is a Nuke tool able of creating impressive effects like
flares, electricity, rays, power rings, galaxies, lasers etc..
The tool includes10 modules (so as tabs):
MAIN,CORE,STREAKS,RAYS,GLOW,FLARE,RINGS,LINES,RAIN-
BOWS,LENS ARTIFACTS, each one contributing on the final results
(look at the images on the left)
FX MACHINE is nearly all-in-one tool based on math expressions
and Python for the generation of patterns and light effects.
The main tab include 15 effective presets, so the user won't spend
too much time on building a new one from scratch and will learn
how the construction process works.
Gianluca Dentici has used this tool on “Fantastic Beasts and where
to find them” and “Assassin’s Creed”